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GigAI Tools

SVG Editor, Edit SVG Code Online with Live Preview

A desktop-grade SVG code editor: type or paste markup and see it render instantly on a transparency-aware canvas, then pretty-print, optimize with SVGO or minify in a single click. A live inspector shows every element, color and feature as you edit: 100% client-side, never uploaded.

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What is the svg editor?

The SVG Editor renders pasted markup instantly on a transparency-aware canvas as you type, then pretty-prints, optimizes with SVGO or minifies in one click. A live inspector counts every element, color and feature, with undo/redo, copy and download. It runs free entirely in the browser and never uploads.

The GigAI SVG Editor is a hands-on workbench for people who edit SVG by hand: swapping a fill, nudging a path, adding a viewBox, or hand-tuning an icon that a design tool got almost right. Unlike a viewer that only shows you a file, this is a two-way editor: the left pane is a real, line-numbered code editor and the right pane is a live checkerboard preview that redraws the moment you stop typing, so you always see exactly what your markup produces. When your source needs cleanup, a single click runs the same three transforms you'd otherwise wire into a build: Format pretty-prints the markup with consistent indentation so nested groups and defs are readable. Optimize runs SVGO's full browser pipeline to collapse groups, round coordinates and strip editor cruft, and Minify strips it to the smallest one-line form for shipping. A live element inspector sits beneath the canvas, updating as you type: it counts every tag (paths, rects, circles, groups, gradients, filters), lists the distinct colors used across fills, strokes and gradient stops, surfaces the viewBox and byte size, and flags whether the file carries gradients, filters or animation, so you can spot a missing viewBox or a stray hard-coded color without leaving the editor. Real undo/redo, copy, download, PNG-free source export, curated starter SVGs and keyboard shortcuts round out a genuine editing loop, not a one-shot converter. Because everything (parsing, rendering, optimizing and analysis) happens locally in your browser using the native DOMParser and SVGO's browser build, brand marks, unreleased logos and client work never leave your machine. It is the fastest path from 'this SVG is close but not quite right' to clean, shippable markup.

Difficulty:
Easy
Typical time:
~10s
Processing:
100% browser processing

Last updated

How to use the svg editor

  1. 1

    Load your SVG

    Paste markup into the source pane, drop a .svg file onto the workspace, or load a curated starter to begin from something real.

  2. 2

    Edit with live preview

    Change fills, paths, the viewBox or any attribute in the code pane and watch the checkerboard preview redraw. The inspector updates counts, colors and flags as you type.

  3. 3

    Format, Optimize or Minify

    Click Format to pretty-print, Optimize to run SVGO's cleanup, or Minify to shrink to one line. Each is a single undoable step you can revert instantly.

  4. 4

    Copy or download

    Copy the finished markup to your clipboard, download it as a .svg, or share a link that reopens the editor with your source pre-loaded.

What SVG Editor includes

  • Live code ↔ preview editing

    A real line-numbered source editor beside a checkerboard canvas that redraws the instant you stop typing, so every attribute change, path tweak or color swap shows up immediately.

  • Format, Optimize & Minify in one click

    Pretty-print for readable nested markup, run SVGO's full browser pipeline to shrink and clean, or minify to a single shipping line, each transform lands as one undoable step.

  • Live element inspector

    As you edit, see a running count of every tag, the distinct colors in fills/strokes/gradients, the viewBox, byte size, and flags for gradients, filters and animation.

  • Color & feature at a glance

    Distinct-color swatches make it obvious when an icon still hard-codes a hex it should inherit via currentColor, and feature flags reveal hidden gradients or animation.

  • Undo / redo, copy, download

    A full editing loop: undo and redo every edit and transform, copy the source, download the.svg, load a starter, and reset, with keyboard shortcuts for all of it.

  • 100% client-side

    Editing, rendering, optimizing and analysis all run on your device. No SVG is uploaded, stored or logged, and the preview strips scripts and on* handlers so unknown markup can't execute.

Why use our svg editor

See the change as you make it

Hand-editing SVG blind is error-prone. With the preview redrawing live, you catch a broken path, a wrong fill or a clipped viewBox the moment it happens instead of after you ship.

Clean up without leaving the editor

Format to read the structure, Optimize to shrink it, Minify to ship it. You don't bounce between a viewer, a prettifier and an optimizer, and every step is undoable.

Understand a file while you fix it

The inspector answers 'what's in here?' inline (element counts, colors, viewBox and features) so quick fixes like adding a viewBox or swapping a color are informed, not guesses.

Private by design

Because it runs locally, you can edit logos, unreleased icon sets and client exports with zero risk of anything leaving your machine.

Built for the way you work

From quick one-off fixes to daily workflows, see how people put this tool to use.

  • Frontend developer

    Hand-tune an icon

    Paste an icon, swap a hard-coded fill for currentColor, add a missing viewBox, then Optimize, all while the preview confirms it still renders exactly as intended.

  • UI / Icon designer

    Fix a design-tool export

    Format a messy Figma export to read its structure, delete a stray hidden layer or wrong transform, and watch the canvas update before you hand it off.

  • Design-systems engineer

    Normalize markup by hand

    Edit an icon's viewBox, stroke-width and color conventions to match the system, using the inspector to verify element counts and colors line up with the rest of the set.

  • Educator / Learner

    Learn SVG interactively

    Type paths, shapes and gradients and see each change render immediately: the fastest way to build an intuition for how SVG markup maps to what appears on screen.

Supported formats

Accepts SVG and TXT, and produces SVG, all processed locally in your browser.

Input formats
  • SVG
  • TXT
Output formats
  • SVG

Frequently asked questions

Common problems, solved

Hit a snag? Here are quick fixes for the issues people run into most.

  • My edit made the preview go blank.

    You likely left the markup temporarily invalid, an unclosed tag or a broken attribute. The editor flags a parse issue. Fix the tag and the preview redraws. Undo (Ctrl/Cmd+Z) reverts to the last working state.

  • The graphic renders but is clipped or the wrong size.

    Check the inspector's viewBox field. If it says Missing, add a viewBox matching your artwork bounds. That defines the coordinate space that lets the SVG scale to its container.

  • Optimize changed my curves slightly.

    SVGO rounds coordinates to a default precision. For smooth gradients or tiny icons that need more decimals, use the dedicated SVG Optimizer where you can raise precision, then paste the result back here.

  • My animation isn't playing in the preview.

    SMIL and CSS animation render live, but JavaScript-driven animation is stripped for safety before rendering. The inspector still flags that animation is present so you know it exists in the source.

Get the most out of it

  • Format first to read a messy export's structure, then edit: nested groups and defs are far easier to navigate indented.

  • Watch the inspector's colors strip: a lone hex where you expect currentColor is a hint your icon won't inherit text color.

  • Missing viewBox in the inspector is the #1 reason an SVG won't scale: add one before you copy it out.

  • Optimize is undoable. Run it, glance at the preview, and Ctrl/Cmd+Z if a curve looks off.

  • Minify only as the last step before shipping. Keep the formatted version while you're still editing.

What's new

Recent updates and improvements to the svg editor.

  1. Initial release, live code↔preview editing on a checkerboard/light/dark canvas, one-click Format / Optimize (SVGO) / Minify, a live element/color/feature/viewBox/byte-size inspector, undo/redo, copy, download and curated starter SVGs.

  2. Added drag-drop and paste import, keyboard shortcuts with an in-tool reference, shareable deep links, and a parse-error indicator that holds the preview on invalid intermediate markup.

  3. Improved the color extractor for gradient stops, tightened dark-mode contrast to AA, and made each Format/Optimize/Minify transform a single undoable step.

Your privacy is built in

Your SVG is edited, rendered, optimized and analyzed entirely in your browser using the native DOMParser and SVGO's browser build. It is never uploaded to any server. The live preview additionally strips <script>, <foreignObject>, inline on* handlers and javascript: URLs before rendering, so editing an unknown SVG can't execute code. Nothing is stored, logged or transmitted. Close the tab and every trace is gone.

  • Runs in your browser
  • No uploads
  • Nothing stored

Ready to try the svg editor?

Free, private and instant. SVG Editor runs right in your browser.